![]() ![]() It will likely be less divisive than Rift, but whether it’ll be as popular as the classic Control mode remains to be seen. Overall, Fortress isn’t too complicated as an Iron Banner mode. Additionally, supers like Well of Radiance and Ward of Dawn, while less relevant in Crucible modes where opponents can simply leave, can be a huge help in controlling the zones - especially the high-value zone. Witherhoard is going to see a lot of play, as will other grenade launchers, Dusk grenades, and any Exotic that helps Guardians damage groups of foes. Since enemies are likely to be bunched up while capturing zones, area-denial weapons and abilities are going to be pretty useful in Fortress. The high-value zone awards more a large number of points over a shorter interval of time, meaning that it’s the key to winning the match. When this happens, you should drop whatever you’re doing and run to capture the zone. This spawns a high-value zone in a central area, defended by a number of turrets. Twice a match, Caiatl will send a Drop Pod into the arena. This is the mode’s implementation of “the Hunt,” the classic Iron Banner feature. Conversely, it also doesn’t matter how often you’re getting killed if the enemy team isn’t grabbing the zones from you.įortress is further distinguished from other Iron Banner modes by the intervention of Caiatl, the Empress of the Cabal. ![]() It doesn’t matter how many kills you’re scoring on the other team if you aren’t holding the zones. If you want to win the match, take and hold the zones. So right off the bat, Fortress prioritizes holding ground over getting kills. All three - a Power Play - and you get six points. If you have one zone, you get two points. In Fortress, unlike traditional Iron Banner, you earn points for each zone you hold at regular time intervals. However, these work a little differently from regular Control zones. When the match begins, there will be three zones to capture around the map, just like in a regular Control match. Curious about how it works? Here’s the basic flow.
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